Sweet Home
📖 介紹
Sweet Home is a 1989 survival horror RPG by Capcom that inspired Resident Evil. Guide five filmmakers through a haunted mansion with permadeath, puzzles, and multiple endings.
Sweet Home is a groundbreaking survival horror RPG developed and published by Capcom for the Famicom in 1989. Based on the Japanese horror film of the same name, it is widely recognized as the progenitor of the survival horror genre and directly inspired Capcom's Resident Evil series. Released exclusively in Japan, the game follows five documentary filmmakers who enter a haunted mansion to restore frescoes by a deceased artist, only to become trapped by the malevolent spirit of Lady Mamiya.
The game introduced mechanics that became genre staples: permanent character death, limited inventory management requiring strategic item juggling, and multiple endings determined by how many party members survive. Players navigate a masterfully interconnected mansion filled with traps, puzzles, and grotesque creatures. The iconic door-opening transition animation was later borrowed by Resident Evil, and narrative storytelling through diary entries, blood-written messages, and hidden frescoes was decades ahead of its time.
Players control five distinct characters, each equipped with a unique survival item: Kazuo's lighter burns obstacles, Ryō's camera reveals hidden messages, Akiko's medical kit heals the party, Asuka's vacuum cleaner clears debris, and Emi's key unlocks doors. The mansion itself serves as a sprawling, interconnected world where exploration and puzzle-solving are essential. The game's mature content—including child death and graphic imagery—prevented its Western release, cementing its legendary status among importers and retro enthusiasts.
Sweet Home's haunting atmosphere is achieved through disturbing enemy artwork, gruesome cutscenes depicting character deaths, and an eerie musical score that emphasizes tension over jump scares. A complete fan translation now allows English speakers to experience this landmark title. With its permadeath system, resource scarcity, and emphasis on atmospheric dread, Sweet Home remains a remarkably modern experience that established the DNA of survival horror gaming.








