Need for Speed: ProStreet (DS, 2007)
📖 介紹
Race legally in sanctioned events with precision physics, licensed cars, and innovative DS touchscreen tuning. Experience drag, drift, grip, and speed challenges across real-world tracks.
Need for Speed: ProStreet, released in 2007 for the Nintendo DS, marked a bold departure from the series' illegal street racing roots by introducing sanctioned, legal competition. Developed by EA Canada and published by Electronic Arts, the game reimagined the NFS formula around organized events, official car licensing, and a shift toward realistic performance tuning.
The DS version delivers four distinct racing modes: Drag, Grip, Speed Challenge, and Drift, each demanding different driving skills and car setups. Players race through real-world locations like Tokyo and the Autobahn, with damage modeling that directly impacts vehicle handling. The touchscreen is used creatively for real-time nitrous management and performance tuning mid-race, giving players a strategic edge.
ProStreet features a roster of officially licensed vehicles from renowned manufacturers, each with detailed performance stats and visual fidelity for the DS hardware. The career mode pits drivers against rivals in a structured tournament format, emphasizing consistency and customization over raw speed alone.
Though divisive among fans for its departure from the franchise's outlaw spirit, ProStreet remains a notable entry for its ambitious physics overhaul and clever use of the DS's unique hardware. Its touchscreen tuning system and emphasis on legal racing left a lasting impression on the series and continue to appeal to retro racing enthusiasts.








