Ghost House (Sega Master System)
📖 介紹
Explore a haunted mansion as detective Mickey in this 1986 horror platformer. Use your torch to solve puzzles, find keys, and escape before time runs out.
Released in 1986 for the Sega Master System, Ghost House is one of Sega's earliest forays into the horror genre. Playing as detective Mickey, you navigate a spooky haunted mansion armed only with a flickering torch. The game was notable for its tense atmosphere and pioneering use of limited lighting effects on 8-bit hardware.
The core gameplay revolves around solving puzzles, locating hidden keys, and avoiding supernatural enemies like ghosts and bats. The torch mechanic is central to your survival — it illuminates dark areas but also creates dynamic shadows that affect visibility. Item placement is randomized between playthroughs, and the mansion layout changes each time, giving the game strong replay value. Your performance determines which of the multiple endings you receive.
As detective Mickey, your goal is simple: survive the haunted mansion and escape before time runs out. The mansion is filled with ghosts, bats, and other creatures that appear unexpectedly, heightening the tension. The randomized elements ensure no two playthroughs feel the same, keeping players on edge as they search for keys and hidden passages.
Ghost House remains a notable entry in early Sega history for its atmospheric horror approach and innovative use of lighting in the 8-bit era. Its randomized layouts and multiple endings were ahead of their time, and the torch-based visibility mechanic influenced later horror-platforming titles. For Master System collectors and retro horror fans, Ghost House is a must-try gem.








